SPLastic's Game of the Month: September

Well, ladies and gentlemen, it's my time of the month. Stop looking at me like that; I mean the announcement of my Game of the Month.
Hopefully I can remember to keep this going and make it a monthly thing (that'd fit nicely with the name, wouldn't it). So, have a read and post your thoughts.

And, my Game of the Month is:

Sid Meier's Civilization IV: Colonization

This game builds on a classic game formula that has already been revamped with the last title in the series (Civilization IV itself), adding a much more hands-on feel to settlement (instead of city) management, as well as focusing on a under-played genre, the colonization of the New World.
A well rounded 4x romp that leaves me coming back for more. Even if I haven't finished a single match yet.

Runner up is:

Crysis Warhead

It's Crysis, but Crytek fixed everything that was wrong with it - the mediocre firefights that took place in very thick foliage, the haphazard death-trap vehicles and the system-melting requirements. I found the original Crysis got boring quickly, but I haven't grown tired of Warhead yet.
Crysis Warhead is awesome fun to play through, but I don't know how quickly I'll return to the title - and the multiplayer component, Crysis Wars, is MOHAA online with the Crysis suit powers. Not too much fun to be had there.

And a special mention goes out to:

Mercenaries 2: World in Flames

The idea of playing this game was sold to me by a friend who promised largely destructible environments. Having finished GTAIV, I was feeling pretty good about open-world games. Alas, how much one game can do to one's opinions.
Remember how GTA: San Andreas had a really large game world? Mercenaries 2 does the same thing. Remember how GTA: San Andreas had nothing to do in that game world? Well, funnily enough, Mercenaries 2 follows suit.
It annoys me to see open-world games on the market that don't seem to grasp that a small world full of things to do always beat a large, empty world. What makes this game even worse is that the gameplay feels like something that should've been released as a last-generation title. A launch title. That the console quickly pushes to one side and forgets about.
I played Just Cause about six months ago. It was awful for all the same reasons as this game. In fact, the only difference between the games is that you can blow up some pot plants in this one.

That is all! Post your thoughts.

1 comment:

Squirrel245 said...

I'm a dumbed-down-for-console person, so saying that I agree or disagree with any of that would be stupid.


1. Crysis Warhead let me throw ducks and crabs at people.

2. Just Cause is indeed atrocious.

3. Civilization IV: Colonization...

I never finished my cannon.